Originally developed as a way to render to V-Ray standalone, V-Ray scene files include everything needed to render. It solves the problem that V-Ray mesh does not. The V-Ray scene file (.vrscene) isn’t as popular as V-Ray mesh yet, but it just received a major update. It does its job well, but it only translates geometry. It’s great for heavy geometry, instanced objects and even full environments. It’s used to offload huge amounts of data, and then renders it on-demand instead. The most popular format is the V-Ray mesh file (.vrmesh) for proxy objects. V-Ray has a few of its own proprietary file formats. FBX gets you part of the way there with geometry, basic lights, cameras and maybe animation, but it doesn’t work for specific items like V-Ray lights and materials.Using V-Ray scene files can help solve that problem. Moving a scene from one application to render in another is not easy.
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